Operation Orders: Jackson County Sheriffs
Issuing Authority: Sheriff Joseph McBride
Reference: Map 1 and 2
TOL: JCSO SWAT Team
1. A series of six armed robberies have taken place in the
south end of Jackson County, over the past four weeks. We
have reason to believe that they are all related and carried
out by The 3rd Ave Crips.
2. One of the robberies and one of the suspects Two-time
felon Jason Creek, was caught on videotape.
3. He and three of his friends have killed one clerk and
severely beaten another one.
4. We have received an anonymous tip on their location.
JCSO SWAT Team will be used to take down or subdue the suspects.
1. At 1800 JCSO SWAT Team will arrive at 4th and Willow.
2. Upon arrival Sergeant Hunter and myself, Lt. Turner,
will draw up the entry plan by 1810.
3. Upon arrival Sniper team 1 will deploy to building 1B
rooftop on the S.W. corner of 3rd and Willow. Sniper team
two will deploy on the hill on the open lot diagonal from
target building 1A. Both Sniper teams will cover the SWAT
Team movement. Snipers have a green light if the suspects
open fire on the SWAT Teams.
4. SWAT Team Alpha will take the front of building 1A by
1815 and prepare for entry.
5. SWAT Team Bravo will take the back of building 1A and
eliminate any animals that could give away our presence.
Team Bravo will take the back entrance at 1813.
6. SWAT Team Charlie will secure the Garage behind Target
building A1 at 1820.
7. Assault will begin at 1820.
Supply: MP5's, M4's, Remington 870PD's, Remington model
700 .308 sniper rifles, and issue side arms.
Command and Signal:
Mission type: Blue Police Action.
Radio contact will be maintained at all time so no innocents
will get hurt.
Armed Raid OPFOR
Protect Crib and Meth Lab in Garage
You and your Homeboys have been robbing the local 7-11s
and liquor stores for the past 4 weeks. As of lately your
crew and you have decided to produce Meth. Your Lab is set
up in the garage and if you are caught with any of the equipment
you will either be shot or imprisoned for the rest of your
natural life, as it would be your third offence. One of
your informants three blocks away has called you and said
he has seen a Popo van and some unmarked squad cars. Protect
your stoop and you goods against the Popo.
This is an old standby Extreme Airsoft Member scenario.
It is used when bones are weary and energy is low, often
as a way to finish a hard day of MilSim.
The Scenario: The front line between Red Army and Blue Army
has broken down. Blue Army is now in retreat. Blue Army
has selected a small group of soldiers to slow Red Army
advance long enough to give Blue Army a chance to reestablish
a new defensive line.
The Operation: Troops are divided into two groups with the
attacking group having a 2 to 1 advantage. The goal for
the attacker is to get have half of it's soldiers to the
designated area before time is up. The defender's goal is
to prevent this. This operation is usually conducted along
a certain path or trail with a boundary usually set at 50
to 100 yards on both sides of the trail.
Possible Outcomes: The Red Army completes its mission if
it gets half its team to the designated area before mission
time has elapsed. The Blue Army completes its mission if
mission time expires before the Red Army completes its mission.
Tips: Although the defenders lack the numbers, they have
the constant advantage of setting up ambushes which usually
give them a high kill ratio. As in real combat, this scenario
works best for the defenders if they work in pairs. Be careful
not to stay in one place too long and let the enemy bypass
you. Remember, your mission is to delay the enemy onslaught.
This scenario is also a Extreme Airsoft Member favorite.
The Scenario: Variable.
The Operation: Two armies are evenly divided. A number of
objectives are secretly placed on the field in advance.
The mission is for each side to control the specific objective
called out by OpCom. This may require finding it using maps,
compasses, radio direction finding equipment, or satellite
navigation. At the end of each time period (usually one
hour), the side in control of the objective has completed
their mission and moves on to the next.
This scenario sometimes requires a person to assume the
role of the downed pilot, but normally our loyal training
dummy CPO Savage steps in.
The Scenario: The Blue Army has lost a pilot behind enemy
lines. Because of heavy enemy presence, a direct rescue
is not feasible. A platoon of soldiers are sent in to rescue
the pilot and move him to a designated LZ (Landing Zone)
for extraction before the pilot is captured and too many
enemy patrol show up. Time is of the essence!
The Operation: There are two armies: the Blue Army (the
rescue team) and the Red Army (the enemy patrol). Armies
are divided with the Blue Army starting with a 2 to 1 advantage.
The Mission: The Blue Army's mission is to locate and rescue
the pilot, and get him safely to the LZ for extraction.
The goal for the Red Army is to locate the pilot and take
him back to their base for interrogation.
Pilot Rules (Live Pilot): Before the start of the mission,
the pilot moves to the center of the field and finds a hiding
spot out of view of both teams. He must remain there until
he is found by one of the two armies. Once he is found,
any soldier within 30 feet may give him a command. The pilot
must follow any commands given to him. Should both Red and
Blue soldiers be in the area, the pilot will obey the Blue
soldier. If the pilot suddenly finds himself alone, he will
seek the nearest hiding spot and wait until he is found
again. To make things a little more realistic and difficult,
a live pilot can pretend to have a wounded leg so the soldiers
must assist or even carry him.
Pilot Rules (Dummy Pilot): If a dummy is used, it will be
hidden on the field by the OpCom team in advance. Once the
dummy is found, any soldier can carry the dummy. Should
the soldier or soldiers carrying the pilot get hit, the
pilot is dropped at that spot. The pilot is then free for
anyone else to recover. The pilot can not be killed. To
make things a little more realistic and difficult, the dummy
may be required to be carried on a stretcher.
Mission Completion: The mission is completed when one of
the armies get the pilot to their designated area.
Tips: Begin by patrolling and spread out to cover more ground.
Communication is key to keep track of the pilot's location.
This scenario requires the use of one or more military vehicles.
The OpCom should arrange in advance for the required vehicles
to be brought to the area of operation.
The Scenario: The mission objective for the Red Army is
to get its vehicles from point "A" to point "B"
in the designated time period. The mission objective of
the Blue Army is to prevent this from occurring.
The Operation: Soldiers are divided into two even armies.
In some operations, the army with the vehicles may be given
a numerical advantage. The Red Army can advance their vehicles
only as far as their most forward soldier can. The vehicles
are immune to small arms fire and may only be destroyed
by a rocket launcher or mortar. Should the vehicle be destroyed,
it simply halts for 5 minutes and then resumes its advance.
All personnel in the vehicle are also killed. For safety
purposes, no vehicle can ever move faster than a quick walking
pace. All soldiers must always be aware of the proximity
of a vehicle, because the driver may not be able to see
the solder. Vehicles have a 25-foot safety zone just like
a soldier, so never approach the vehicle closer than 25
Mission Completion: The Blue Army completes its objective
when it gets its vehicles to the designated area before
mission time has elepsed. The Red Army completes its objective
if mission time expires before the vehicles reach the designated
Tips: This is usually a high action scenario. Make sure
you have a lot of ammo and spare batteries.